Burn
☲ B U R N ☲
Fire walks inside me
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A little game about looking for the fire (we all have inside) and the fear of talking sincerely to ourselves.
*You are trapped on a shifting space*
*The only way out is by talking*
*But... you can't speak: you need The Fire*
*You must look for the torches*
*There are only 10, no more, no less...*
*Good luck — and don't get burned*
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- Explore the ruins, the void, the liminal space (use the term of your choice) to find (all) the torches.
- Keep your eyes peeled - some walls can be crossed.
- The space will also shift just as preconceptions can be challenged.
- You'll eventually find out what to do with the flame.
- There are 3 endings depending on that:
- ☲ [A, the Fire]
- ☶ [B, the Mountain]
- ☵ [C, the Abyss]
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Known bugs & Issues:
- Sometimes, if you move while the space changes, the character will duplicate (!); but it's fine - and kind of funny, actually, regarding the theme and the literary references -, you can ignore the existence of your doppelgänger. The game doesn't break.
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Inspired by "The Circular Ruins" (J.L. Borges), the "Prometheus" myth and the works of David Lynch.
Published | 1 day ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Vic Franco |
Genre | Interactive Fiction |
Made with | bitsy |
Comments
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Tremenda master class de diseño. Poquitos juegos hechos con Bitsy consiguen emocionarme y este entra en el top. Abrazo enorme, Vic.